I'm a game developer, designer, and artist with a passion for creating memorable and touching immersive experiences that make the world a better, more compassionate place.

I graduated from the USC School of Cinematic Arts in May 2019. I currently work as a developer, designer, and artist at Tender Claws.

 

I am determined to have a blast making games for a lifetime! ☺

Experience

 

Tender Claws (Mar 2018-Present)

Game Designer/Artist: The Under Presents

Art Director/Game Designer: Tendar

Game Artist/Designer: Virtual Virtual Reality

Little Flag Software (2018-2019)

Level Designer

Plasticity (2018-19)

Game Director

Octobo (2017-18)

Crowdfunding Campaign Manager

Education

University of Southern California (2016-19)

B.A. Major in Interactive Entertainment, Minor in 3D Animation, with summa cum laude.

Tools

Unity, C#, 3ds Max, Maya, Git, Perforce, Photoshop, Illustrator, Mudbox, MotionBuilder, JIRA, Asana, Trello

Skills

Level design, systems design, 3D modeling, 2D/3D animation, VFX art, rapid prototyping, optimization, scripting, wearing multiple hats

Awards & Recognitions

IGDA Scholar, 2019.

GDC Narrative Review Gold Winner, 2019.

GaymerX GDC Scholar, 2019.

IndieCade Exhibitor, 2017, 2018, 2019.

US Figure Skating Gold Medalist, 2011.

  • Black LinkedIn Icon
  • Black Twitter Icon