The Under Presents
The Under Presents is a multiplayer VR game that blends live immersive-theater and an otherworldly, time-bending narrative.
Roles | Game Designer & Artist
Studio | Tender Claws
Duration | Since May 2018
Tools used | Unity. 3DS Max. VS Code.
Live immersive theater meets VR to bring an intriguing experience set between two worlds. Players will explore a jaunty vaudeville stage featuring different live and recorded acts in a dimension outside time and space, and uncover the harrowing story of The Aickman, a doomed research vessel stranded in time.
As a game designer and artist on The Under Presents, I had the opportunity to wear multiple hats on the project and contribute to various parts of the game. My main focuses on the project were level and systems design, and art and animation.
I collaborated with another designer to create a multiplayer interaction system that encourages exploration and teamwork. I worked closely with artists and engineers to design and script levels for a space inhabited by both players and live actors. I designed puzzles, multiplayer rituals, and spells to inspire feelings of wonder, curiosity, and awe, and expand the narrative and mythology of the Under through environmental storytelling. I implemented interactive pre-recorded stage acts and mini-games. I polished and optimized various scenes and final levels. I worked on the user experience and interface design for VR in-game menus and worked closely with engineers to implement my designs. I concepted and modeled characters, props, environments, and vfx, and implemented assets using proprietary tools in Unity.
Awards & Recognition
South by Southwest (SXSW), "Innovation Award," Finalist (2020)
Oculus, "Immersive Storytelling of the Year," Winner (2019)
Forbes, "VR Game of the Year," Winner (2019)
IndieCade, "Official Nominee" (2019)
Sundance Film Festival, "Official Selection" (2019)