The Under Presents
The Under Presents is a multiplayer VR game that blends live immersive-theater and an otherworldly, time-bending narrative.
Roles | Game Designer & Artist
Studio | Tender Claws
Duration | Since May 2018
Tools used | Unity. 3DS Max. VS Code.
Live immersive theater meets VR to bring an intriguing experience set between two worlds. Players will explore a jaunty vaudeville stage featuring different live and recorded acts in a dimension outside time and space, and uncover the harrowing story of The Aickman, a doomed research vessel stranded in time. Our most recent show "Tempest," in partnership with Oculus, is one of the worlds first ticketed, and commercially released, VR theater projects led by remote actors.
As a game designer and artist on The Under Presents, I had the opportunity to wear multiple hats on the project and contribute to various parts of the game. My main focuses on the project were level and systems design, and art and animation.
I had a blast leading design on a multiplayer interaction system that encourages exploration and teamwork. I worked closely with artists and engineers to design levels for a space inhabited by both players and live actors. I designed puzzles, multiplayer rituals, and spells to inspire feelings of wonder, curiosity, and awe, create a framework for non-verbal communication, and expand the narrative and mythology of the Under through environmental storytelling. I additionally modeled, implemented, and optimized various creatures, props, and reactive environments using proprietary tools in Unity.
Awards & Recognition
South by Southwest (SXSW), "Innovation Award," Finalist (2020)
Oculus, "Immersive Storytelling of the Year," Winner (2019)
Forbes, "VR Game of the Year," Winner (2019)
IndieCade, "Official Nominee" (2019)
Sundance Film Festival, "Official Selection" (2019)